You can manage blocks without third-party downloads by launching the emulator's internal BIOS. Open the emulator interface. Select or Load , then click Run BIOS .
Since .mcr files are standard, they can be managed, edited, and transferred. Replacing or Backing Up Save Files
: To create a second card, copy the first and rename it to epsxe001.mcr . 📂 File Location & Management epsxe000.mcr
You can copy epsxe000.mcr to a new computer or emulator version to take your saved games with you. How to Manage and Configure epsxe000.mcr
Ensure that you are not running the game from a different folder that uses a different ePSXe configuration. Check Config -> Memory Cards to ensure epsxe000.mcr is actually selected in Slot 1. 6. Summary You can manage blocks without third-party downloads by
Open both in MemCardRex. Drag and drop saves from one window to the other. Save the destination card.
These files are essentially digital containers that store your "in-game saves"—the saves you make at a designated save point within a game, rather than "Save States" (which are snapshots of the emulator's exact moment). Where is it Located? How to Manage and Configure epsxe000
This issue often occurs when the folder specified in the memory card path does not actually exist on your hard drive. For instance, if your configuration points to a path like C:\Documents\Playstation\memcards\epsxe002.mcr but the "Playstation" folder was never created, ePSXe may fail to properly save the file. The solution is to either manually create the missing folder structure or point the memory card configuration to a valid, existing directory.
: The "epsxe000.mcr" file is typically the first of four possible memory card slots (000 to 003) that ePSXe supports. It's used to store game saves, much like a real PlayStation memory card.
: If you want to force it, navigate to your ePSXe memcards folder. Create a new text file and rename it exactly to epsxe000.mcr (ensure you change the .txt extension to .mcr ).